Super Dark Deception2.2.5 - App Store

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Publisher Description

Super Dark Deception is a fun retro take on the hit horror game, Dark Deception! You are trapped in a dark realm full of mazes inhabited by nightmarish monsters and there's nowhere to hide. Run or die - the choice is yours!

Version History Balancing adjustments to Stage 8. Powers are no longer locked to Level 1

Minor fixes to pathfinding in Stage 8

Fixed a bug in the main menu that leads to a black screen when you interact with options that engage a screen transition while one is already happening

Fixed a minor bug where the Load button appears in the pause menu while in the Ballroom

Fixed collision around the exit door in Stage 7 so it's easier to go through when opened. You also no longer need to interact with the door to go through it.

Fixed a bug in Stage 6 with the Teleport power that could cause the player to warp to wildly wrong locations

Fixed a bug where touching the touch screen occasionally does not reengage Screen Controls

Fixed a respawn bug in Stage 1 that occurs when loading a mid-level save

Fixed a bug where skipping through the results screen causes the "Next" button to lock up 2.2.5 Sep 29 Fixed a bugged save point in Stage 6
Mid-level Save Points no longer apply while replaying levels. Any saves that trigger in Level Replays, such as applying changes in the Options Menu, will lead to Bierce’s Ballroom.
Fixed a bug where the game doesn’t correctly load saved keybindings
Fixed menu display bugs with the Replay Screen. Difficulty selection now starts matching exactly which difficulty is the currently active one.
Fixed a bug where the scores don't display correctly in Maze of Nightmares
Fixed a bug where, while using a gamepad, the left stick cannot be used for movement
A whole bunch of bug fixes to the following
Camera shake slider was stuck at 0%
Pressing Next in the Results screen blows past exp screen
“Quit to Ballroom” button while in Ballroom displayed
Across the board bug where reloading a save point after finding a certain mystery replays the scene
Tablet is disabled when reloading a Save Point in Stage 1
No voice from Agatha upon killing the player
Music not playing in Stage 2 during the chase from the Ring Altar
First Save Point in Stage 3 does not correctly initialize Soul Shard collection
Second Save Point in Stage 3 doesn’t correctly clear a cutscene
Certain secrets break the Roundup Objective in Stage 3
Nightmare GWs use normal kill animation
Removed the Ring Piece that reappears after loading a save point in Stage 4, breaking the game upon collecting it
Minor bug fixes to Stage 5
Reloading a certain Save Point in Stage 5 causes glitchy audio to play
Missing Save Point in Stage 6
Dying on Zone 2 of Stage 6 breaks Shard Collection
Animation bug when Lucky kills you in Stage 7 Zone 3
Inconsistent monitor displays on walls
Double input bug on certain menu screens
Intermittent camera bugs in cutscenes
Missing Save Point in Stage 8 2.2.4 Aug 16 Rebalanced Telekinesis stats
Fixed a bug where a player can be killed in the Extras room
Fixed a bug that causes menus to break when playing in certain languages 2.2.3 Jul 15 "Checkpoint system introduced. Now saving and quitting in a level lets you continue from a checkpoint instead of restarting the level.
Tablet is now usable in the Archive Room after beating Stage 1. It’ll display a minimap of the area.
Made adjustments on certain characters so the submerge effect for the water in Stage 4 looks correct for all of them
The boss of Stage 2 has been buffed. Primal Fear can no longer stun her.
Fixed a bug that occasionally prevents the character selection menu from exiting automatically
Added a Camera Shake adjustment slider to the Options Menu
Fixed a bug in the Extras room where languages other than English cause certain menus to function improperly" 2.2.2 Jul 11 Fixed a bug where the camera gets stuck in Stage 1 after getting all Soul Shards 2.1.5 Jul 3 "Fixed a bug in Stage 8 where the camera randomly goes blank, and sometimes mutes all game sounds.
Fixed the secret scenes so they all behave consistently
Cutscene fixes in Stage 7 and 8
Nerfed Enemy behaviors in Stage 7’s survival sequence
Bombs can no longer explode during cutscenes
Fixed a plot related continuity error in Stage 8
Fixed a bug where Doug is not visible while climbing ladders
Made certain hidden objects easier to interact with in Stage 8
Fixed a minor visual issue that causes the Loading icon to appear even after a level has finished loading
Fixed a bug where entering the Ring Altar screen immediately hits the “Reset Powers” button while using a Gamepad.
Fixed a bug where the Difficulty text in the Options Menu erroneously displays “Normal”
Added a QOL improvement where, with a Gamepad, you can quickly scroll through options in the Character Select and Diaries Screen" 2.1.4 Jul 2 Fixed a bug where Goliath Gremlins can erroneously spawn enemies while dying
Nerfed Telekinesis, but gave it certain extra properties
Fixed a bug where the mural panels in the extras room do not correctly reveal themselves based on their criteria
Added Button Remapping Screen [Only fully HID compliant GamePads are currently compatible]
Fixed a bug where the cursor gets stuck in Super Car Smasher 2 and Lost Labyrinth
Fixed Skip buttons so they’re always within the “Safe Area”, making it easier to see
Fixed a bug where equipped melee weapons don’t always swing correctly when using Touch controls
Fixed a bug that causes Agatha to occasionally spazz out when close to a door, causing an infinite teleportation loop in Stage 2
Moved a secret trigger elsewhere in Stage 3
Fixed a bug that mutes the music when finding certain secrets in Stage 3
Fixed Wall clipping bug caused by using the Teleport Power
Fixed a bug in Super Car Smasher 2 that causes inputs to lock up in menus
Fixed a bug that causes Lost Labyrinth to freeze when you open up treasure chests
Added a screen where you can adjust positions of onscreen buttons
Fixed a bug where being stunned while collecting the last shard in a zone occasionally causes the player to be unable to move

Made the Touch Remapping Screen Accessible even within levels
Fixed a bugged Secret File in Stage 6. Now all secret files in that stage count toward your total.
Minor Bug Fixes 2.1.2 Jun 24 Fix glow effect in Arcade menu so it doesn’t overlap the red window
Fixed a glitch where Penny in Stage 7 is invisible in hard mode during survival sequence
Fixed a glitch that causes you to pass through crowd in Stage 7
Fixed stats for Vanish 2.0.4 Jun 17 Fixed an issue near the end of Stage 7 where a cutscene is meant to play but doesn’t
Fixed an issue where using Primal Fear too quickly in Stage 5’s opening sequence breaks it 2.0.2_01 Jun 14 ug where the boss of Stage 5 doesn’t reset properly
Fixed a bug where a Reaper Nurse in Stage 6 softlocks when you use Primal Fear
Fixed an oversight that breaks Malak’s dialogue in BB
Fixed an oversight where Stage 7’s portal can still be entered even after beating the stage
Fixed an oversight near the end of Stage 7 where a cutscene is meant to play but doesn’t 2.0.2 Jun 13 Secret Note softlock has been fixed in all levels
Fixed Camera getting stuck after Joy Kill fight
Joysticks now work properly across all platforms
Temporarily Disabled Button Remapping Screen
Leftover vision cone from Matron is disabled
Pause button breaks PostStage8Scene, fixed by disabling it
MM missing bonus Shard Fixed
Missing Collision on wreckage fixed in Stage 7
Fixed a bug where resetting your character in the Extras menu causes a frozen animation
Fixed Primal Fear animation when playing as Penny the Chicken
Fixed Boss tracking in Stage 5
Minor enemies now get stunned even when arriving in the boss fight in Stage 6 2.0.1 Jun 12 Chapter 2 - Retribution

Gameplay
Added 4 new stages
Added Extended opening sequence upon starting a new game
Added Dark Area to Stage 4 for all releases
Stage 4 boss (and new bosses) now have health bars
Added special sequences to all stages (except Stage 1) upon entering Secret Rooms
Added Shard Corpses in every stage

Extras Room
The Arcade is now accessible! 4 minigames are available to play.
Expanded Vending machine catalog
Modified Vending machine screen so it displays additional content
Modified credits sequences
Added Additional Movies to view

General Bug Fixes
Teleport power has been refined to alleviate wall clips
Teleportation also has “Assist Nodes” at various points in the environment
Fixed a bug where the game difficulty is not displayed correctly in the results screen 2.0.0 Jun 11 -Fixed an oversight where in Stage 1, breaking the boards to the east breaks the level
-Fixed an issue where a mystery doesn't play properly in Stage 3
-Fixed an issue where mysteries only play the first phase
-Fixed an oversight where the Skip Button during dialogue sequences does not appear within the "Safe Area" 1.3.3 09/08/2025 -Tightened game physics
-Corrected an issue where certain FX layers draw over the death screen
-Fixed a bug where cutscene actors are stuck
-Work on preventing an issue where teleporting can clip you through walls.
-Fixed a bug where S-ranks didn’t seem to unlock various items. (Note: If you’ve already earned S-Ranks, you do not need to replay a level to earn your prizes) 1.3.2 09/04/2025 -Changes to collision code to increase stability
-Improved Sprite Sorting accuracy
-Added new mysteries for Stages 2-4
- Added new flashlight mechanic for Stranger Sewers

-Added ability to remap controls for connected gamepads. This may also work for bluetooth keyboards.
-Optimized a lot of sound effects to reduce file size
-Extras room takes less time to load
-Updated Strafe Icon so its function is more concise 1.3.1 09/03/2025 - Fixed Teleport wall detection bugs.
- False wall detection interfering with teleport positioning.
- Can no longer teleport through narrow walls.
- Narrowed Deadly Decadence entrance gap collision so it’s easier to teleport across.
- Text Fixes in Game Over screen and ballroom title card. 1.2.4 09/20/2024 1.2.3 09/16/2024



About Super Dark Deception

Super Dark Deception is a paid app for iOS published in the Action list of apps, part of Games & Entertainment.

The company that develops Super Dark Deception is Glowstick Entertainment, Inc.. The latest version released by its developer is 2.2.5.

To install Super Dark Deception on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-13 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Super Dark Deception as malware if the download link is broken.

How to install Super Dark Deception on your iOS device:

  • Click on the Continue To App button on our website. This will redirect you to the App Store.
  • Once the Super Dark Deception is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
  • If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
  • After Super Dark Deception is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
  • Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.

Program Details


General

Publisher
Released Date
2026-10-13
Languages
English

Category

Category
Subcategory

System requirements

Operating systems
iOS

Download information

File size
1 bytes
Total downloads
0

Pricing

License model
Paid
Price

Version History


Here you can find the changelog of Super Dark Deception since it was posted on our website on 2026-02-17. The latest version is 2.2.5 and it was updated on Apps112 on 16 October, 2026. See below the changes in each version:

version 2.2.5

posted on 2026-10-13

Version History Balancing adjustments to Stage 8. Powers are no longer locked to Level 1

Minor fixes to pathfinding in Stage 8

Fixed a bug in the main menu that leads to a black screen when you interact with options that engage a screen transition while one is already happening

Fixed a minor bug where the Load button appears in the pause menu while in the Ballroom

Fixed collision around the exit door in Stage 7 so it's easier to go through when opened. You also no longer need to interact with the door to go through it.

Fixed a bug in Stage 6 with the Teleport power that could cause the player to warp to wildly wrong locations

Fixed a bug where touching the touch screen occasionally does not reengage Screen Controls

Fixed a respawn bug in Stage 1 that occurs when loading a mid-level save

Fixed a bug where skipping through the results screen causes the "Next" button to lock up 2.2.5 Sep 29 Fixed a bugged save point in Stage 6
Mid-level Save Points no longer apply while replaying levels. Any saves that trigger in Level Replays, such as applying changes in the Options Menu, will lead to Bierce’s Ballroom.
Fixed a bug where the game doesn’t correctly load saved keybindings
Fixed menu display bugs with the Replay Screen. Difficulty selection now starts matching exactly which difficulty is the currently active one.
Fixed a bug where the scores don't display correctly in Maze of Nightmares
Fixed a bug where, while using a gamepad, the left stick cannot be used for movement
A whole bunch of bug fixes to the following
Camera shake slider was stuck at 0%
Pressing Next in the Results screen blows past exp screen
“Quit to Ballroom” button while in Ballroom displayed
Across the board bug where reloading a save point after finding a certain mystery replays the scene
Tablet is disabled when reloading a Save Point in Stage 1
No voice from Agatha upon killing the player
Music not playing in Stage 2 during the chase from the Ring Altar
First Save Point in Stage 3 does not correctly initialize Soul Shard collection
Second Save Point in Stage 3 doesn’t correctly clear a cutscene
Certain secrets break the Roundup Objective in Stage 3
Nightmare GWs use normal kill animation
Removed the Ring Piece that reappears after loading a save point in Stage 4, breaking the game upon collecting it
Minor bug fixes to Stage 5
Reloading a certain Save Point in Stage 5 causes glitchy audio to play
Missing Save Point in Stage 6
Dying on Zone 2 of Stage 6 breaks Shard Collection
Animation bug when Lucky kills you in Stage 7 Zone 3
Inconsistent monitor displays on walls
Double input bug on certain menu screens
Intermittent camera bugs in cutscenes
Missing Save Point in Stage 8 2.2.4 Aug 16 Rebalanced Telekinesis stats
Fixed a bug where a player can be killed in the Extras room
Fixed a bug that causes menus to break when playing in certain languages 2.2.3 Jul 15 "Checkpoint system introduced. Now saving and quitting in a level lets you continue from a checkpoint instead of restarting the level.
Tablet is now usable in the Archive Room after beating Stage 1. It’ll display a minimap of the area.
Made adjustments on certain characters so the submerge effect for the water in Stage 4 looks correct for all of them
The boss of Stage 2 has been buffed. Primal Fear can no longer stun her.
Fixed a bug that occasionally prevents the character selection menu from exiting automatically
Added a Camera Shake adjustment slider to the Options Menu
Fixed a bug in the Extras room where languages other than English cause certain menus to function improperly" 2.2.2 Jul 11 Fixed a bug where the camera gets stuck in Stage 1 after getting all Soul Shards 2.1.5 Jul 3 "Fixed a bug in Stage 8 where the camera randomly goes blank, and sometimes mutes all game sounds.
Fixed the secret scenes so they all behave consistently
Cutscene fixes in Stage 7 and 8
Nerfed Enemy behaviors in Stage 7’s survival sequence
Bombs can no longer explode during cutscenes
Fixed a plot related continuity error in Stage 8
Fixed a bug where Doug is not visible while climbing ladders
Made certain hidden objects easier to interact with in Stage 8
Fixed a minor visual issue that causes the Loading icon to appear even after a level has finished loading
Fixed a bug where entering the Ring Altar screen immediately hits the “Reset Powers” button while using a Gamepad.
Fixed a bug where the Difficulty text in the Options Menu erroneously displays “Normal”
Added a QOL improvement where, with a Gamepad, you can quickly scroll through options in the Character Select and Diaries Screen" 2.1.4 Jul 2 Fixed a bug where Goliath Gremlins can erroneously spawn enemies while dying
Nerfed Telekinesis, but gave it certain extra properties
Fixed a bug where the mural panels in the extras room do not correctly reveal themselves based on their criteria
Added Button Remapping Screen [Only fully HID compliant GamePads are currently compatible]
Fixed a bug where the cursor gets stuck in Super Car Smasher 2 and Lost Labyrinth
Fixed Skip buttons so they’re always within the “Safe Area”, making it easier to see
Fixed a bug where equipped melee weapons don’t always swing correctly when using Touch controls
Fixed a bug that causes Agatha to occasionally spazz out when close to a door, causing an infinite teleportation loop in Stage 2
Moved a secret trigger elsewhere in Stage 3
Fixed a bug that mutes the music when finding certain secrets in Stage 3
Fixed Wall clipping bug caused by using the Teleport Power
Fixed a bug in Super Car Smasher 2 that causes inputs to lock up in menus
Fixed a bug that causes Lost Labyrinth to freeze when you open up treasure chests
Added a screen where you can adjust positions of onscreen buttons
Fixed a bug where being stunned while collecting the last shard in a zone occasionally causes the player to be unable to move

Made the Touch Remapping Screen Accessible even within levels
Fixed a bugged Secret File in Stage 6. Now all secret files in that stage count toward your total.
Minor Bug Fixes 2.1.2 Jun 24 Fix glow effect in Arcade menu so it doesn’t overlap the red window
Fixed a glitch where Penny in Stage 7 is invisible in hard mode during survival sequence
Fixed a glitch that causes you to pass through crowd in Stage 7
Fixed stats for Vanish 2.0.4 Jun 17 Fixed an issue near the end of Stage 7 where a cutscene is meant to play but doesn’t
Fixed an issue where using Primal Fear too quickly in Stage 5’s opening sequence breaks it 2.0.2_01 Jun 14 ug where the boss of Stage 5 doesn’t reset properly
Fixed a bug where a Reaper Nurse in Stage 6 softlocks when you use Primal Fear
Fixed an oversight that breaks Malak’s dialogue in BB
Fixed an oversight where Stage 7’s portal can still be entered even after beating the stage
Fixed an oversight near the end of Stage 7 where a cutscene is meant to play but doesn’t 2.0.2 Jun 13 Secret Note softlock has been fixed in all levels
Fixed Camera getting stuck after Joy Kill fight
Joysticks now work properly across all platforms
Temporarily Disabled Button Remapping Screen
Leftover vision cone from Matron is disabled
Pause button breaks PostStage8Scene, fixed by disabling it
MM missing bonus Shard Fixed
Missing Collision on wreckage fixed in Stage 7
Fixed a bug where resetting your character in the Extras menu causes a frozen animation
Fixed Primal Fear animation when playing as Penny the Chicken
Fixed Boss tracking in Stage 5
Minor enemies now get stunned even when arriving in the boss fight in Stage 6 2.0.1 Jun 12 Chapter 2 - Retribution

Gameplay
Added 4 new stages
Added Extended opening sequence upon starting a new game
Added Dark Area to Stage 4 for all releases
Stage 4 boss (and new bosses) now have health bars
Added special sequences to all stages (except Stage 1) upon entering Secret Rooms
Added Shard Corpses in every stage

Extras Room
The Arcade is now accessible! 4 minigames are available to play.
Expanded Vending machine catalog
Modified Vending machine screen so it displays additional content
Modified credits sequences
Added Additional Movies to view

General Bug Fixes
Teleport power has been refined to alleviate wall clips
Teleportation also has “Assist Nodes” at various points in the environment
Fixed a bug where the game difficulty is not displayed correctly in the results screen 2.0.0 Jun 11 -Fixed an oversight where in Stage 1, breaking the boards to the east breaks the level
-Fixed an issue where a mystery doesn't play properly in Stage 3
-Fixed an issue where mysteries only play the first phase
-Fixed an oversight where the Skip Button during dialogue sequences does not appear within the "Safe Area" 1.3.3 09/08/2025 -Tightened game physics
-Corrected an issue where certain FX layers draw over the death screen
-Fixed a bug where cutscene actors are stuck
-Work on preventing an issue where teleporting can clip you through walls.
-Fixed a bug where S-ranks didn’t seem to unlock various items. (Note: If you’ve already earned S-Ranks, you do not need to replay a level to earn your prizes) 1.3.2 09/04/2025 -Changes to collision code to increase stability
-Improved Sprite Sorting accuracy
-Added new mysteries for Stages 2-4
- Added new flashlight mechanic for Stranger Sewers

-Added ability to remap controls for connected gamepads. This may also work for bluetooth keyboards.
-Optimized a lot of sound effects to reduce file size
-Extras room takes less time to load
-Updated Strafe Icon so its function is more concise 1.3.1 09/03/2025 - Fixed Teleport wall detection bugs.
- False wall detection interfering with teleport positioning.
- Can no longer teleport through narrow walls.
- Narrowed Deadly Decadence entrance gap collision so it’s easier to teleport across.
- Text Fixes in Game Over screen and ballroom title card. 1.2.4 09/20/2024 1.2.3 09/16/2024

version 2.2.5

posted on 2026-10-06

Version History Balancing adjustments to Stage 8. Powers are no longer locked to Level 1

Minor fixes to pathfinding in Stage 8

Fixed a bug in the main menu that leads to a black screen when you interact with options that engage a screen transition while one is already happening

Fixed a minor bug where the Load button appears in the pause menu while in the Ballroom

Fixed collision around the exit door in Stage 7 so it's easier to go through when opened. You also no longer need to interact with the door to go through it.

Fixed a bug in Stage 6 with the Teleport power that could cause the player to warp to wildly wrong locations

Fixed a bug where touching the touch screen occasionally does not reengage Screen Controls

Fixed a respawn bug in Stage 1 that occurs when loading a mid-level save

Fixed a bug where skipping through the results screen causes the "Next" button to lock up 2.2.5 6d ago Fixed a bugged save point in Stage 6
Mid-level Save Points no longer apply while replaying levels. Any saves that trigger in Level Replays, such as applying changes in the Options Menu, will lead to Bierce’s Ballroom.
Fixed a bug where the game doesn’t correctly load saved keybindings
Fixed menu display bugs with the Replay Screen. Difficulty selection now starts matching exactly which difficulty is the currently active one.
Fixed a bug where the scores don't display correctly in Maze of Nightmares
Fixed a bug where, while using a gamepad, the left stick cannot be used for movement
A whole bunch of bug fixes to the following
Camera shake slider was stuck at 0%
Pressing Next in the Results screen blows past exp screen
“Quit to Ballroom” button while in Ballroom displayed
Across the board bug where reloading a save point after finding a certain mystery replays the scene
Tablet is disabled when reloading a Save Point in Stage 1
No voice from Agatha upon killing the player
Music not playing in Stage 2 during the chase from the Ring Altar
First Save Point in Stage 3 does not correctly initialize Soul Shard collection
Second Save Point in Stage 3 doesn’t correctly clear a cutscene
Certain secrets break the Roundup Objective in Stage 3
Nightmare GWs use normal kill animation
Removed the Ring Piece that reappears after loading a save point in Stage 4, breaking the game upon collecting it
Minor bug fixes to Stage 5
Reloading a certain Save Point in Stage 5 causes glitchy audio to play
Missing Save Point in Stage 6
Dying on Zone 2 of Stage 6 breaks Shard Collection
Animation bug when Lucky kills you in Stage 7 Zone 3
Inconsistent monitor displays on walls
Double input bug on certain menu screens
Intermittent camera bugs in cutscenes
Missing Save Point in Stage 8 2.2.4 Aug 16 Rebalanced Telekinesis stats
Fixed a bug where a player can be killed in the Extras room
Fixed a bug that causes menus to break when playing in certain languages 2.2.3 Jul 15 "Checkpoint system introduced. Now saving and quitting in a level lets you continue from a checkpoint instead of restarting the level.
Tablet is now usable in the Archive Room after beating Stage 1. It’ll display a minimap of the area.
Made adjustments on certain characters so the submerge effect for the water in Stage 4 looks correct for all of them
The boss of Stage 2 has been buffed. Primal Fear can no longer stun her.
Fixed a bug that occasionally prevents the character selection menu from exiting automatically
Added a Camera Shake adjustment slider to the Options Menu
Fixed a bug in the Extras room where languages other than English cause certain menus to function improperly" 2.2.2 Jul 11 Fixed a bug where the camera gets stuck in Stage 1 after getting all Soul Shards 2.1.5 Jul 3 "Fixed a bug in Stage 8 where the camera randomly goes blank, and sometimes mutes all game sounds.
Fixed the secret scenes so they all behave consistently
Cutscene fixes in Stage 7 and 8
Nerfed Enemy behaviors in Stage 7’s survival sequence
Bombs can no longer explode during cutscenes
Fixed a plot related continuity error in Stage 8
Fixed a bug where Doug is not visible while climbing ladders
Made certain hidden objects easier to interact with in Stage 8
Fixed a minor visual issue that causes the Loading icon to appear even after a level has finished loading
Fixed a bug where entering the Ring Altar screen immediately hits the “Reset Powers” button while using a Gamepad.
Fixed a bug where the Difficulty text in the Options Menu erroneously displays “Normal”
Added a QOL improvement where, with a Gamepad, you can quickly scroll through options in the Character Select and Diaries Screen" 2.1.4 Jul 2 Fixed a bug where Goliath Gremlins can erroneously spawn enemies while dying
Nerfed Telekinesis, but gave it certain extra properties
Fixed a bug where the mural panels in the extras room do not correctly reveal themselves based on their criteria
Added Button Remapping Screen [Only fully HID compliant GamePads are currently compatible]
Fixed a bug where the cursor gets stuck in Super Car Smasher 2 and Lost Labyrinth
Fixed Skip buttons so they’re always within the “Safe Area”, making it easier to see
Fixed a bug where equipped melee weapons don’t always swing correctly when using Touch controls
Fixed a bug that causes Agatha to occasionally spazz out when close to a door, causing an infinite teleportation loop in Stage 2
Moved a secret trigger elsewhere in Stage 3
Fixed a bug that mutes the music when finding certain secrets in Stage 3
Fixed Wall clipping bug caused by using the Teleport Power
Fixed a bug in Super Car Smasher 2 that causes inputs to lock up in menus
Fixed a bug that causes Lost Labyrinth to freeze when you open up treasure chests
Added a screen where you can adjust positions of onscreen buttons
Fixed a bug where being stunned while collecting the last shard in a zone occasionally causes the player to be unable to move

Made the Touch Remapping Screen Accessible even within levels
Fixed a bugged Secret File in Stage 6. Now all secret files in that stage count toward your total.
Minor Bug Fixes 2.1.2 Jun 24 Fix glow effect in Arcade menu so it doesn’t overlap the red window
Fixed a glitch where Penny in Stage 7 is invisible in hard mode during survival sequence
Fixed a glitch that causes you to pass through crowd in Stage 7
Fixed stats for Vanish 2.0.4 Jun 17 Fixed an issue near the end of Stage 7 where a cutscene is meant to play but doesn’t
Fixed an issue where using Primal Fear too quickly in Stage 5’s opening sequence breaks it 2.0.2_01 Jun 14 ug where the boss of Stage 5 doesn’t reset properly
Fixed a bug where a Reaper Nurse in Stage 6 softlocks when you use Primal Fear
Fixed an oversight that breaks Malak’s dialogue in BB
Fixed an oversight where Stage 7’s portal can still be entered even after beating the stage
Fixed an oversight near the end of Stage 7 where a cutscene is meant to play but doesn’t 2.0.2 Jun 13 Secret Note softlock has been fixed in all levels
Fixed Camera getting stuck after Joy Kill fight
Joysticks now work properly across all platforms
Temporarily Disabled Button Remapping Screen
Leftover vision cone from Matron is disabled
Pause button breaks PostStage8Scene, fixed by disabling it
MM missing bonus Shard Fixed
Missing Collision on wreckage fixed in Stage 7
Fixed a bug where resetting your character in the Extras menu causes a frozen animation
Fixed Primal Fear animation when playing as Penny the Chicken
Fixed Boss tracking in Stage 5
Minor enemies now get stunned even when arriving in the boss fight in Stage 6 2.0.1 Jun 12 Chapter 2 - Retribution

Gameplay
Added 4 new stages
Added Extended opening sequence upon starting a new game
Added Dark Area to Stage 4 for all releases
Stage 4 boss (and new bosses) now have health bars
Added special sequences to all stages (except Stage 1) upon entering Secret Rooms
Added Shard Corpses in every stage

Extras Room
The Arcade is now accessible! 4 minigames are available to play.
Expanded Vending machine catalog
Modified Vending machine screen so it displays additional content
Modified credits sequences
Added Additional Movies to view

General Bug Fixes
Teleport power has been refined to alleviate wall clips
Teleportation also has “Assist Nodes” at various points in the environment
Fixed a bug where the game difficulty is not displayed correctly in the results screen 2.0.0 Jun 11 -Fixed an oversight where in Stage 1, breaking the boards to the east breaks the level
-Fixed an issue where a mystery doesn't play properly in Stage 3
-Fixed an issue where mysteries only play the first phase
-Fixed an oversight where the Skip Button during dialogue sequences does not appear within the "Safe Area" 1.3.3 09/08/2025 -Tightened game physics
-Corrected an issue where certain FX layers draw over the death screen
-Fixed a bug where cutscene actors are stuck
-Work on preventing an issue where teleporting can clip you through walls.
-Fixed a bug where S-ranks didn’t seem to unlock various items. (Note: If you’ve already earned S-Ranks, you do not need to replay a level to earn your prizes) 1.3.2 09/04/2025 -Changes to collision code to increase stability
-Improved Sprite Sorting accuracy
-Added new mysteries for Stages 2-4
- Added new flashlight mechanic for Stranger Sewers

-Added ability to remap controls for connected gamepads. This may also work for bluetooth keyboards.
-Optimized a lot of sound effects to reduce file size
-Extras room takes less time to load
-Updated Strafe Icon so its function is more concise 1.3.1 09/03/2025 - Fixed Teleport wall detection bugs.
- False wall detection interfering with teleport positioning.
- Can no longer teleport through narrow walls.
- Narrowed Deadly Decadence entrance gap collision so it’s easier to teleport across.
- Text Fixes in Game Over screen and ballroom title card. 1.2.4 09/20/2024 1.2.3 09/16/2024

version 2.2.5

posted on 2026-10-02

Version History Balancing adjustments to Stage 8. Powers are no longer locked to Level 1

Minor fixes to pathfinding in Stage 8

Fixed a bug in the main menu that leads to a black screen when you interact with options that engage a screen transition while one is already happening

Fixed a minor bug where the Load button appears in the pause menu while in the Ballroom

Fixed collision around the exit door in Stage 7 so it's easier to go through when opened. You also no longer need to interact with the door to go through it.

Fixed a bug in Stage 6 with the Teleport power that could cause the player to warp to wildly wrong locations

Fixed a bug where touching the touch screen occasionally does not reengage Screen Controls

Fixed a respawn bug in Stage 1 that occurs when loading a mid-level save

Fixed a bug where skipping through the results screen causes the "Next" button to lock up 2.2.5 2d ago Fixed a bugged save point in Stage 6
Mid-level Save Points no longer apply while replaying levels. Any saves that trigger in Level Replays, such as applying changes in the Options Menu, will lead to Bierce’s Ballroom.
Fixed a bug where the game doesn’t correctly load saved keybindings
Fixed menu display bugs with the Replay Screen. Difficulty selection now starts matching exactly which difficulty is the currently active one.
Fixed a bug where the scores don't display correctly in Maze of Nightmares
Fixed a bug where, while using a gamepad, the left stick cannot be used for movement
A whole bunch of bug fixes to the following
Camera shake slider was stuck at 0%
Pressing Next in the Results screen blows past exp screen
“Quit to Ballroom” button while in Ballroom displayed
Across the board bug where reloading a save point after finding a certain mystery replays the scene
Tablet is disabled when reloading a Save Point in Stage 1
No voice from Agatha upon killing the player
Music not playing in Stage 2 during the chase from the Ring Altar
First Save Point in Stage 3 does not correctly initialize Soul Shard collection
Second Save Point in Stage 3 doesn’t correctly clear a cutscene
Certain secrets break the Roundup Objective in Stage 3
Nightmare GWs use normal kill animation
Removed the Ring Piece that reappears after loading a save point in Stage 4, breaking the game upon collecting it
Minor bug fixes to Stage 5
Reloading a certain Save Point in Stage 5 causes glitchy audio to play
Missing Save Point in Stage 6
Dying on Zone 2 of Stage 6 breaks Shard Collection
Animation bug when Lucky kills you in Stage 7 Zone 3
Inconsistent monitor displays on walls
Double input bug on certain menu screens
Intermittent camera bugs in cutscenes
Missing Save Point in Stage 8 2.2.4 Aug 16 Rebalanced Telekinesis stats
Fixed a bug where a player can be killed in the Extras room
Fixed a bug that causes menus to break when playing in certain languages 2.2.3 Jul 15 "Checkpoint system introduced. Now saving and quitting in a level lets you continue from a checkpoint instead of restarting the level.
Tablet is now usable in the Archive Room after beating Stage 1. It’ll display a minimap of the area.
Made adjustments on certain characters so the submerge effect for the water in Stage 4 looks correct for all of them
The boss of Stage 2 has been buffed. Primal Fear can no longer stun her.
Fixed a bug that occasionally prevents the character selection menu from exiting automatically
Added a Camera Shake adjustment slider to the Options Menu
Fixed a bug in the Extras room where languages other than English cause certain menus to function improperly" 2.2.2 Jul 11 Fixed a bug where the camera gets stuck in Stage 1 after getting all Soul Shards 2.1.5 Jul 3 "Fixed a bug in Stage 8 where the camera randomly goes blank, and sometimes mutes all game sounds.
Fixed the secret scenes so they all behave consistently
Cutscene fixes in Stage 7 and 8
Nerfed Enemy behaviors in Stage 7’s survival sequence
Bombs can no longer explode during cutscenes
Fixed a plot related continuity error in Stage 8
Fixed a bug where Doug is not visible while climbing ladders
Made certain hidden objects easier to interact with in Stage 8
Fixed a minor visual issue that causes the Loading icon to appear even after a level has finished loading
Fixed a bug where entering the Ring Altar screen immediately hits the “Reset Powers” button while using a Gamepad.
Fixed a bug where the Difficulty text in the Options Menu erroneously displays “Normal”
Added a QOL improvement where, with a Gamepad, you can quickly scroll through options in the Character Select and Diaries Screen" 2.1.4 Jul 2 Fixed a bug where Goliath Gremlins can erroneously spawn enemies while dying
Nerfed Telekinesis, but gave it certain extra properties
Fixed a bug where the mural panels in the extras room do not correctly reveal themselves based on their criteria
Added Button Remapping Screen [Only fully HID compliant GamePads are currently compatible]
Fixed a bug where the cursor gets stuck in Super Car Smasher 2 and Lost Labyrinth
Fixed Skip buttons so they’re always within the “Safe Area”, making it easier to see
Fixed a bug where equipped melee weapons don’t always swing correctly when using Touch controls
Fixed a bug that causes Agatha to occasionally spazz out when close to a door, causing an infinite teleportation loop in Stage 2
Moved a secret trigger elsewhere in Stage 3
Fixed a bug that mutes the music when finding certain secrets in Stage 3
Fixed Wall clipping bug caused by using the Teleport Power
Fixed a bug in Super Car Smasher 2 that causes inputs to lock up in menus
Fixed a bug that causes Lost Labyrinth to freeze when you open up treasure chests
Added a screen where you can adjust positions of onscreen buttons
Fixed a bug where being stunned while collecting the last shard in a zone occasionally causes the player to be unable to move

Made the Touch Remapping Screen Accessible even within levels
Fixed a bugged Secret File in Stage 6. Now all secret files in that stage count toward your total.
Minor Bug Fixes 2.1.2 Jun 24 Fix glow effect in Arcade menu so it doesn’t overlap the red window
Fixed a glitch where Penny in Stage 7 is invisible in hard mode during survival sequence
Fixed a glitch that causes you to pass through crowd in Stage 7
Fixed stats for Vanish 2.0.4 Jun 17 Fixed an issue near the end of Stage 7 where a cutscene is meant to play but doesn’t
Fixed an issue where using Primal Fear too quickly in Stage 5’s opening sequence breaks it 2.0.2_01 Jun 14 ug where the boss of Stage 5 doesn’t reset properly
Fixed a bug where a Reaper Nurse in Stage 6 softlocks when you use Primal Fear
Fixed an oversight that breaks Malak’s dialogue in BB
Fixed an oversight where Stage 7’s portal can still be entered even after beating the stage
Fixed an oversight near the end of Stage 7 where a cutscene is meant to play but doesn’t 2.0.2 Jun 13 Secret Note softlock has been fixed in all levels
Fixed Camera getting stuck after Joy Kill fight
Joysticks now work properly across all platforms
Temporarily Disabled Button Remapping Screen
Leftover vision cone from Matron is disabled
Pause button breaks PostStage8Scene, fixed by disabling it
MM missing bonus Shard Fixed
Missing Collision on wreckage fixed in Stage 7
Fixed a bug where resetting your character in the Extras menu causes a frozen animation
Fixed Primal Fear animation when playing as Penny the Chicken
Fixed Boss tracking in Stage 5
Minor enemies now get stunned even when arriving in the boss fight in Stage 6 2.0.1 Jun 12 Chapter 2 - Retribution

Gameplay
Added 4 new stages
Added Extended opening sequence upon starting a new game
Added Dark Area to Stage 4 for all releases
Stage 4 boss (and new bosses) now have health bars
Added special sequences to all stages (except Stage 1) upon entering Secret Rooms
Added Shard Corpses in every stage

Extras Room
The Arcade is now accessible! 4 minigames are available to play.
Expanded Vending machine catalog
Modified Vending machine screen so it displays additional content
Modified credits sequences
Added Additional Movies to view

General Bug Fixes
Teleport power has been refined to alleviate wall clips
Teleportation also has “Assist Nodes” at various points in the environment
Fixed a bug where the game difficulty is not displayed correctly in the results screen 2.0.0 Jun 11 -Fixed an oversight where in Stage 1, breaking the boards to the east breaks the level
-Fixed an issue where a mystery doesn't play properly in Stage 3
-Fixed an issue where mysteries only play the first phase
-Fixed an oversight where the Skip Button during dialogue sequences does not appear within the "Safe Area" 1.3.3 09/08/2025 -Tightened game physics
-Corrected an issue where certain FX layers draw over the death screen
-Fixed a bug where cutscene actors are stuck
-Work on preventing an issue where teleporting can clip you through walls.
-Fixed a bug where S-ranks didn’t seem to unlock various items. (Note: If you’ve already earned S-Ranks, you do not need to replay a level to earn your prizes) 1.3.2 09/04/2025 -Changes to collision code to increase stability
-Improved Sprite Sorting accuracy
-Added new mysteries for Stages 2-4
- Added new flashlight mechanic for Stranger Sewers

-Added ability to remap controls for connected gamepads. This may also work for bluetooth keyboards.
-Optimized a lot of sound effects to reduce file size
-Extras room takes less time to load
-Updated Strafe Icon so its function is more concise 1.3.1 09/03/2025 - Fixed Teleport wall detection bugs.
- False wall detection interfering with teleport positioning.
- Can no longer teleport through narrow walls.
- Narrowed Deadly Decadence entrance gap collision so it’s easier to teleport across.
- Text Fixes in Game Over screen and ballroom title card. 1.2.4 09/20/2024 1.2.3 09/16/2024

version 2.2.4

posted on 2026-09-25

Version History Fixed a bugged save point in Stage 6
Mid-level Save Points no longer apply while replaying levels. Any saves that trigger in Level Replays, such as applying changes in the Options Menu, will lead to Bierce’s Ballroom.
Fixed a bug where the game doesn’t correctly load saved keybindings
Fixed menu display bugs with the Replay Screen. Difficulty selection now starts matching exactly which difficulty is the currently active one.
Fixed a bug where the scores don't display correctly in Maze of Nightmares
Fixed a bug where, while using a gamepad, the left stick cannot be used for movement
A whole bunch of bug fixes to the following
Camera shake slider was stuck at 0%
Pressing Next in the Results screen blows past exp screen
“Quit to Ballroom” button while in Ballroom displayed
Across the board bug where reloading a save point after finding a certain mystery replays the scene
Tablet is disabled when reloading a Save Point in Stage 1
No voice from Agatha upon killing the player
Music not playing in Stage 2 during the chase from the Ring Altar
First Save Point in Stage 3 does not correctly initialize Soul Shard collection
Second Save Point in Stage 3 doesn’t correctly clear a cutscene
Certain secrets break the Roundup Objective in Stage 3
Nightmare GWs use normal kill animation
Removed the Ring Piece that reappears after loading a save point in Stage 4, breaking the game upon collecting it
Minor bug fixes to Stage 5
Reloading a certain Save Point in Stage 5 causes glitchy audio to play
Missing Save Point in Stage 6
Dying on Zone 2 of Stage 6 breaks Shard Collection
Animation bug when Lucky kills you in Stage 7 Zone 3
Inconsistent monitor displays on walls
Double input bug on certain menu screens
Intermittent camera bugs in cutscenes
Missing Save Point in Stage 8 2.2.4 Aug 16 Rebalanced Telekinesis stats
Fixed a bug where a player can be killed in the Extras room
Fixed a bug that causes menus to break when playing in certain languages 2.2.3 Jul 15 "Checkpoint system introduced. Now saving and quitting in a level lets you continue from a checkpoint instead of restarting the level.
Tablet is now usable in the Archive Room after beating Stage 1. It’ll display a minimap of the area.
Made adjustments on certain characters so the submerge effect for the water in Stage 4 looks correct for all of them
The boss of Stage 2 has been buffed. Primal Fear can no longer stun her.
Fixed a bug that occasionally prevents the character selection menu from exiting automatically
Added a Camera Shake adjustment slider to the Options Menu
Fixed a bug in the Extras room where languages other than English cause certain menus to function improperly" 2.2.2 Jul 11 Fixed a bug where the camera gets stuck in Stage 1 after getting all Soul Shards 2.1.5 Jul 3 "Fixed a bug in Stage 8 where the camera randomly goes blank, and sometimes mutes all game sounds.
Fixed the secret scenes so they all behave consistently
Cutscene fixes in Stage 7 and 8
Nerfed Enemy behaviors in Stage 7’s survival sequence
Bombs can no longer explode during cutscenes
Fixed a plot related continuity error in Stage 8
Fixed a bug where Doug is not visible while climbing ladders
Made certain hidden objects easier to interact with in Stage 8
Fixed a minor visual issue that causes the Loading icon to appear even after a level has finished loading
Fixed a bug where entering the Ring Altar screen immediately hits the “Reset Powers” button while using a Gamepad.
Fixed a bug where the Difficulty text in the Options Menu erroneously displays “Normal”
Added a QOL improvement where, with a Gamepad, you can quickly scroll through options in the Character Select and Diaries Screen" 2.1.4 Jul 2 Fixed a bug where Goliath Gremlins can erroneously spawn enemies while dying
Nerfed Telekinesis, but gave it certain extra properties
Fixed a bug where the mural panels in the extras room do not correctly reveal themselves based on their criteria
Added Button Remapping Screen [Only fully HID compliant GamePads are currently compatible]
Fixed a bug where the cursor gets stuck in Super Car Smasher 2 and Lost Labyrinth
Fixed Skip buttons so they’re always within the “Safe Area”, making it easier to see
Fixed a bug where equipped melee weapons don’t always swing correctly when using Touch controls
Fixed a bug that causes Agatha to occasionally spazz out when close to a door, causing an infinite teleportation loop in Stage 2
Moved a secret trigger elsewhere in Stage 3
Fixed a bug that mutes the music when finding certain secrets in Stage 3
Fixed Wall clipping bug caused by using the Teleport Power
Fixed a bug in Super Car Smasher 2 that causes inputs to lock up in menus
Fixed a bug that causes Lost Labyrinth to freeze when you open up treasure chests
Added a screen where you can adjust positions of onscreen buttons
Fixed a bug where being stunned while collecting the last shard in a zone occasionally causes the player to be unable to move

Made the Touch Remapping Screen Accessible even within levels
Fixed a bugged Secret File in Stage 6. Now all secret files in that stage count toward your total.
Minor Bug Fixes 2.1.2 Jun 24 Fix glow effect in Arcade menu so it doesn’t overlap the red window
Fixed a glitch where Penny in Stage 7 is invisible in hard mode during survival sequence
Fixed a glitch that causes you to pass through crowd in Stage 7
Fixed stats for Vanish 2.0.4 Jun 17 Fixed an issue near the end of Stage 7 where a cutscene is meant to play but doesn’t
Fixed an issue where using Primal Fear too quickly in Stage 5’s opening sequence breaks it 2.0.2_01 Jun 14 ug where the boss of Stage 5 doesn’t reset properly
Fixed a bug where a Reaper Nurse in Stage 6 softlocks when you use Primal Fear
Fixed an oversight that breaks Malak’s dialogue in BB
Fixed an oversight where Stage 7’s portal can still be entered even after beating the stage
Fixed an oversight near the end of Stage 7 where a cutscene is meant to play but doesn’t 2.0.2 Jun 13 Secret Note softlock has been fixed in all levels
Fixed Camera getting stuck after Joy Kill fight
Joysticks now work properly across all platforms
Temporarily Disabled Button Remapping Screen
Leftover vision cone from Matron is disabled
Pause button breaks PostStage8Scene, fixed by disabling it
MM missing bonus Shard Fixed
Missing Collision on wreckage fixed in Stage 7
Fixed a bug where resetting your character in the Extras menu causes a frozen animation
Fixed Primal Fear animation when playing as Penny the Chicken
Fixed Boss tracking in Stage 5
Minor enemies now get stunned even when arriving in the boss fight in Stage 6 2.0.1 Jun 12 Chapter 2 - Retribution

Gameplay
Added 4 new stages
Added Extended opening sequence upon starting a new game
Added Dark Area to Stage 4 for all releases
Stage 4 boss (and new bosses) now have health bars
Added special sequences to all stages (except Stage 1) upon entering Secret Rooms
Added Shard Corpses in every stage

Extras Room
The Arcade is now accessible! 4 minigames are available to play.
Expanded Vending machine catalog
Modified Vending machine screen so it displays additional content
Modified credits sequences
Added Additional Movies to view

General Bug Fixes
Teleport power has been refined to alleviate wall clips
Teleportation also has “Assist Nodes” at various points in the environment
Fixed a bug where the game difficulty is not displayed correctly in the results screen 2.0.0 Jun 11 -Fixed an oversight where in Stage 1, breaking the boards to the east breaks the level
-Fixed an issue where a mystery doesn't play properly in Stage 3
-Fixed an issue where mysteries only play the first phase
-Fixed an oversight where the Skip Button during dialogue sequences does not appear within the "Safe Area" 1.3.3 09/08/2025 -Tightened game physics
-Corrected an issue where certain FX layers draw over the death screen
-Fixed a bug where cutscene actors are stuck
-Work on preventing an issue where teleporting can clip you through walls.
-Fixed a bug where S-ranks didn’t seem to unlock various items. (Note: If you’ve already earned S-Ranks, you do not need to replay a level to earn your prizes) 1.3.2 09/04/2025 -Changes to collision code to increase stability
-Improved Sprite Sorting accuracy
-Added new mysteries for Stages 2-4
- Added new flashlight mechanic for Stranger Sewers

-Added ability to remap controls for connected gamepads. This may also work for bluetooth keyboards.
-Optimized a lot of sound effects to reduce file size
-Extras room takes less time to load
-Updated Strafe Icon so its function is more concise 1.3.1 09/03/2025 - Fixed Teleport wall detection bugs.
- False wall detection interfering with teleport positioning.
- Can no longer teleport through narrow walls.
- Narrowed Deadly Decadence entrance gap collision so it’s easier to teleport across.
- Text Fixes in Game Over screen and ballroom title card. 1.2.4 09/20/2024 1.2.3 09/16/2024

version 2.2.4

posted on 2026-08-22

Version History Fixed a bugged save point in Stage 6
Mid-level Save Points no longer apply while replaying levels. Any saves that trigger in Level Replays, such as applying changes in the Options Menu, will lead to Bierce’s Ballroom.
Fixed a bug where the game doesn’t correctly load saved keybindings
Fixed menu display bugs with the Replay Screen. Difficulty selection now starts matching exactly which difficulty is the currently active one.
Fixed a bug where the scores don't display correctly in Maze of Nightmares
Fixed a bug where, while using a gamepad, the left stick cannot be used for movement
A whole bunch of bug fixes to the following
Camera shake slider was stuck at 0%
Pressing Next in the Results screen blows past exp screen
“Quit to Ballroom” button while in Ballroom displayed
Across the board bug where reloading a save point after finding a certain mystery replays the scene
Tablet is disabled when reloading a Save Point in Stage 1
No voice from Agatha upon killing the player
Music not playing in Stage 2 during the chase from the Ring Altar
First Save Point in Stage 3 does not correctly initialize Soul Shard collection
Second Save Point in Stage 3 doesn’t correctly clear a cutscene
Certain secrets break the Roundup Objective in Stage 3
Nightmare GWs use normal kill animation
Removed the Ring Piece that reappears after loading a save point in Stage 4, breaking the game upon collecting it
Minor bug fixes to Stage 5
Reloading a certain Save Point in Stage 5 causes glitchy audio to play
Missing Save Point in Stage 6
Dying on Zone 2 of Stage 6 breaks Shard Collection
Animation bug when Lucky kills you in Stage 7 Zone 3
Inconsistent monitor displays on walls
Double input bug on certain menu screens
Intermittent camera bugs in cutscenes
Missing Save Point in Stage 8 2.2.4 6d ago Rebalanced Telekinesis stats
Fixed a bug where a player can be killed in the Extras room
Fixed a bug that causes menus to break when playing in certain languages 2.2.3 Jul 15 "Checkpoint system introduced. Now saving and quitting in a level lets you continue from a checkpoint instead of restarting the level.
Tablet is now usable in the Archive Room after beating Stage 1. It’ll display a minimap of the area.
Made adjustments on certain characters so the submerge effect for the water in Stage 4 looks correct for all of them
The boss of Stage 2 has been buffed. Primal Fear can no longer stun her.
Fixed a bug that occasionally prevents the character selection menu from exiting automatically
Added a Camera Shake adjustment slider to the Options Menu
Fixed a bug in the Extras room where languages other than English cause certain menus to function improperly" 2.2.2 Jul 11 Fixed a bug where the camera gets stuck in Stage 1 after getting all Soul Shards 2.1.5 Jul 3 "Fixed a bug in Stage 8 where the camera randomly goes blank, and sometimes mutes all game sounds.
Fixed the secret scenes so they all behave consistently
Cutscene fixes in Stage 7 and 8
Nerfed Enemy behaviors in Stage 7’s survival sequence
Bombs can no longer explode during cutscenes
Fixed a plot related continuity error in Stage 8
Fixed a bug where Doug is not visible while climbing ladders
Made certain hidden objects easier to interact with in Stage 8
Fixed a minor visual issue that causes the Loading icon to appear even after a level has finished loading
Fixed a bug where entering the Ring Altar screen immediately hits the “Reset Powers” button while using a Gamepad.
Fixed a bug where the Difficulty text in the Options Menu erroneously displays “Normal”
Added a QOL improvement where, with a Gamepad, you can quickly scroll through options in the Character Select and Diaries Screen" 2.1.4 Jul 2 Fixed a bug where Goliath Gremlins can erroneously spawn enemies while dying
Nerfed Telekinesis, but gave it certain extra properties
Fixed a bug where the mural panels in the extras room do not correctly reveal themselves based on their criteria
Added Button Remapping Screen [Only fully HID compliant GamePads are currently compatible]
Fixed a bug where the cursor gets stuck in Super Car Smasher 2 and Lost Labyrinth
Fixed Skip buttons so they’re always within the “Safe Area”, making it easier to see
Fixed a bug where equipped melee weapons don’t always swing correctly when using Touch controls
Fixed a bug that causes Agatha to occasionally spazz out when close to a door, causing an infinite teleportation loop in Stage 2
Moved a secret trigger elsewhere in Stage 3
Fixed a bug that mutes the music when finding certain secrets in Stage 3
Fixed Wall clipping bug caused by using the Teleport Power
Fixed a bug in Super Car Smasher 2 that causes inputs to lock up in menus
Fixed a bug that causes Lost Labyrinth to freeze when you open up treasure chests
Added a screen where you can adjust positions of onscreen buttons
Fixed a bug where being stunned while collecting the last shard in a zone occasionally causes the player to be unable to move

Made the Touch Remapping Screen Accessible even within levels
Fixed a bugged Secret File in Stage 6. Now all secret files in that stage count toward your total.
Minor Bug Fixes 2.1.2 Jun 24 Fix glow effect in Arcade menu so it doesn’t overlap the red window
Fixed a glitch where Penny in Stage 7 is invisible in hard mode during survival sequence
Fixed a glitch that causes you to pass through crowd in Stage 7
Fixed stats for Vanish 2.0.4 Jun 17 Fixed an issue near the end of Stage 7 where a cutscene is meant to play but doesn’t
Fixed an issue where using Primal Fear too quickly in Stage 5’s opening sequence breaks it 2.0.2_01 Jun 14 ug where the boss of Stage 5 doesn’t reset properly
Fixed a bug where a Reaper Nurse in Stage 6 softlocks when you use Primal Fear
Fixed an oversight that breaks Malak’s dialogue in BB
Fixed an oversight where Stage 7’s portal can still be entered even after beating the stage
Fixed an oversight near the end of Stage 7 where a cutscene is meant to play but doesn’t 2.0.2 Jun 13 Secret Note softlock has been fixed in all levels
Fixed Camera getting stuck after Joy Kill fight
Joysticks now work properly across all platforms
Temporarily Disabled Button Remapping Screen
Leftover vision cone from Matron is disabled
Pause button breaks PostStage8Scene, fixed by disabling it
MM missing bonus Shard Fixed
Missing Collision on wreckage fixed in Stage 7
Fixed a bug where resetting your character in the Extras menu causes a frozen animation
Fixed Primal Fear animation when playing as Penny the Chicken
Fixed Boss tracking in Stage 5
Minor enemies now get stunned even when arriving in the boss fight in Stage 6 2.0.1 Jun 12 Chapter 2 - Retribution

Gameplay
Added 4 new stages
Added Extended opening sequence upon starting a new game
Added Dark Area to Stage 4 for all releases
Stage 4 boss (and new bosses) now have health bars
Added special sequences to all stages (except Stage 1) upon entering Secret Rooms
Added Shard Corpses in every stage

Extras Room
The Arcade is now accessible! 4 minigames are available to play.
Expanded Vending machine catalog
Modified Vending machine screen so it displays additional content
Modified credits sequences
Added Additional Movies to view

General Bug Fixes
Teleport power has been refined to alleviate wall clips
Teleportation also has “Assist Nodes” at various points in the environment
Fixed a bug where the game difficulty is not displayed correctly in the results screen 2.0.0 Jun 11 -Fixed an oversight where in Stage 1, breaking the boards to the east breaks the level
-Fixed an issue where a mystery doesn't play properly in Stage 3
-Fixed an issue where mysteries only play the first phase
-Fixed an oversight where the Skip Button during dialogue sequences does not appear within the "Safe Area" 1.3.3 09/08/2025 -Tightened game physics
-Corrected an issue where certain FX layers draw over the death screen
-Fixed a bug where cutscene actors are stuck
-Work on preventing an issue where teleporting can clip you through walls.
-Fixed a bug where S-ranks didn’t seem to unlock various items. (Note: If you’ve already earned S-Ranks, you do not need to replay a level to earn your prizes) 1.3.2 09/04/2025 -Changes to collision code to increase stability
-Improved Sprite Sorting accuracy
-Added new mysteries for Stages 2-4
- Added new flashlight mechanic for Stranger Sewers

-Added ability to remap controls for connected gamepads. This may also work for bluetooth keyboards.
-Optimized a lot of sound effects to reduce file size
-Extras room takes less time to load
-Updated Strafe Icon so its function is more concise 1.3.1 09/03/2025 - Fixed Teleport wall detection bugs.
- False wall detection interfering with teleport positioning.
- Can no longer teleport through narrow walls.
- Narrowed Deadly Decadence entrance gap collision so it’s easier to teleport across.
- Text Fixes in Game Over screen and ballroom title card. 1.2.4 09/20/2024 1.2.3 09/16/2024

version 2.2.3

posted on 2026-07-27

Version History Rebalanced Telekinesis stats
Fixed a bug where a player can be killed in the Extras room
Fixed a bug that causes menus to break when playing in certain languages 2.2.3 Jul 15 "Checkpoint system introduced. Now saving and quitting in a level lets you continue from a checkpoint instead of restarting the level.
Tablet is now usable in the Archive Room after beating Stage 1. It’ll display a minimap of the area.
Made adjustments on certain characters so the submerge effect for the water in Stage 4 looks correct for all of them
The boss of Stage 2 has been buffed. Primal Fear can no longer stun her.
Fixed a bug that occasionally prevents the character selection menu from exiting automatically
Added a Camera Shake adjustment slider to the Options Menu
Fixed a bug in the Extras room where languages other than English cause certain menus to function improperly" 2.2.2 Jul 11 Fixed a bug where the camera gets stuck in Stage 1 after getting all Soul Shards 2.1.5 Jul 3 "Fixed a bug in Stage 8 where the camera randomly goes blank, and sometimes mutes all game sounds.
Fixed the secret scenes so they all behave consistently
Cutscene fixes in Stage 7 and 8
Nerfed Enemy behaviors in Stage 7’s survival sequence
Bombs can no longer explode during cutscenes
Fixed a plot related continuity error in Stage 8
Fixed a bug where Doug is not visible while climbing ladders
Made certain hidden objects easier to interact with in Stage 8
Fixed a minor visual issue that causes the Loading icon to appear even after a level has finished loading
Fixed a bug where entering the Ring Altar screen immediately hits the “Reset Powers” button while using a Gamepad.
Fixed a bug where the Difficulty text in the Options Menu erroneously displays “Normal”
Added a QOL improvement where, with a Gamepad, you can quickly scroll through options in the Character Select and Diaries Screen" 2.1.4 Jul 2 Fixed a bug where Goliath Gremlins can erroneously spawn enemies while dying
Nerfed Telekinesis, but gave it certain extra properties
Fixed a bug where the mural panels in the extras room do not correctly reveal themselves based on their criteria
Added Button Remapping Screen [Only fully HID compliant GamePads are currently compatible]
Fixed a bug where the cursor gets stuck in Super Car Smasher 2 and Lost Labyrinth
Fixed Skip buttons so they’re always within the “Safe Area”, making it easier to see
Fixed a bug where equipped melee weapons don’t always swing correctly when using Touch controls
Fixed a bug that causes Agatha to occasionally spazz out when close to a door, causing an infinite teleportation loop in Stage 2
Moved a secret trigger elsewhere in Stage 3
Fixed a bug that mutes the music when finding certain secrets in Stage 3
Fixed Wall clipping bug caused by using the Teleport Power
Fixed a bug in Super Car Smasher 2 that causes inputs to lock up in menus
Fixed a bug that causes Lost Labyrinth to freeze when you open up treasure chests
Added a screen where you can adjust positions of onscreen buttons
Fixed a bug where being stunned while collecting the last shard in a zone occasionally causes the player to be unable to move

Made the Touch Remapping Screen Accessible even within levels
Fixed a bugged Secret File in Stage 6. Now all secret files in that stage count toward your total.
Minor Bug Fixes 2.1.2 Jun 24 Fix glow effect in Arcade menu so it doesn’t overlap the red window
Fixed a glitch where Penny in Stage 7 is invisible in hard mode during survival sequence
Fixed a glitch that causes you to pass through crowd in Stage 7
Fixed stats for Vanish 2.0.4 Jun 17 Fixed an issue near the end of Stage 7 where a cutscene is meant to play but doesn’t
Fixed an issue where using Primal Fear too quickly in Stage 5’s opening sequence breaks it 2.0.2_01 Jun 14 ug where the boss of Stage 5 doesn’t reset properly
Fixed a bug where a Reaper Nurse in Stage 6 softlocks when you use Primal Fear
Fixed an oversight that breaks Malak’s dialogue in BB
Fixed an oversight where Stage 7’s portal can still be entered even after beating the stage
Fixed an oversight near the end of Stage 7 where a cutscene is meant to play but doesn’t 2.0.2 Jun 13 Secret Note softlock has been fixed in all levels
Fixed Camera getting stuck after Joy Kill fight
Joysticks now work properly across all platforms
Temporarily Disabled Button Remapping Screen
Leftover vision cone from Matron is disabled
Pause button breaks PostStage8Scene, fixed by disabling it
MM missing bonus Shard Fixed
Missing Collision on wreckage fixed in Stage 7
Fixed a bug where resetting your character in the Extras menu causes a frozen animation
Fixed Primal Fear animation when playing as Penny the Chicken
Fixed Boss tracking in Stage 5
Minor enemies now get stunned even when arriving in the boss fight in Stage 6 2.0.1 Jun 12 Chapter 2 - Retribution

Gameplay
Added 4 new stages
Added Extended opening sequence upon starting a new game
Added Dark Area to Stage 4 for all releases
Stage 4 boss (and new bosses) now have health bars
Added special sequences to all stages (except Stage 1) upon entering Secret Rooms
Added Shard Corpses in every stage

Extras Room
The Arcade is now accessible! 4 minigames are available to play.
Expanded Vending machine catalog
Modified Vending machine screen so it displays additional content
Modified credits sequences
Added Additional Movies to view

General Bug Fixes
Teleport power has been refined to alleviate wall clips
Teleportation also has “Assist Nodes” at various points in the environment
Fixed a bug where the game difficulty is not displayed correctly in the results screen 2.0.0 Jun 11 -Fixed an oversight where in Stage 1, breaking the boards to the east breaks the level
-Fixed an issue where a mystery doesn't play properly in Stage 3
-Fixed an issue where mysteries only play the first phase
-Fixed an oversight where the Skip Button during dialogue sequences does not appear within the "Safe Area" 1.3.3 09/08/2025 -Tightened game physics
-Corrected an issue where certain FX layers draw over the death screen
-Fixed a bug where cutscene actors are stuck
-Work on preventing an issue where teleporting can clip you through walls.
-Fixed a bug where S-ranks didn’t seem to unlock various items. (Note: If you’ve already earned S-Ranks, you do not need to replay a level to earn your prizes) 1.3.2 09/04/2025 -Changes to collision code to increase stability
-Improved Sprite Sorting accuracy
-Added new mysteries for Stages 2-4
- Added new flashlight mechanic for Stranger Sewers

-Added ability to remap controls for connected gamepads. This may also work for bluetooth keyboards.
-Optimized a lot of sound effects to reduce file size
-Extras room takes less time to load
-Updated Strafe Icon so its function is more concise 1.3.1 09/03/2025 - Fixed Teleport wall detection bugs.
- False wall detection interfering with teleport positioning.
- Can no longer teleport through narrow walls.
- Narrowed Deadly Decadence entrance gap collision so it’s easier to teleport across.
- Text Fixes in Game Over screen and ballroom title card. 1.2.4 09/20/2024 1.2.3 09/16/2024

version 2.2.3

posted on 2026-07-19

Version History Rebalanced Telekinesis stats
Fixed a bug where a player can be killed in the Extras room
Fixed a bug that causes menus to break when playing in certain languages 2.2.3 3d ago "Checkpoint system introduced. Now saving and quitting in a level lets you continue from a checkpoint instead of restarting the level.
Tablet is now usable in the Archive Room after beating Stage 1. It’ll display a minimap of the area.
Made adjustments on certain characters so the submerge effect for the water in Stage 4 looks correct for all of them
The boss of Stage 2 has been buffed. Primal Fear can no longer stun her.
Fixed a bug that occasionally prevents the character selection menu from exiting automatically
Added a Camera Shake adjustment slider to the Options Menu
Fixed a bug in the Extras room where languages other than English cause certain menus to function improperly" 2.2.2 Jul 11 Fixed a bug where the camera gets stuck in Stage 1 after getting all Soul Shards 2.1.5 Jul 3 "Fixed a bug in Stage 8 where the camera randomly goes blank, and sometimes mutes all game sounds.
Fixed the secret scenes so they all behave consistently
Cutscene fixes in Stage 7 and 8
Nerfed Enemy behaviors in Stage 7’s survival sequence
Bombs can no longer explode during cutscenes
Fixed a plot related continuity error in Stage 8
Fixed a bug where Doug is not visible while climbing ladders
Made certain hidden objects easier to interact with in Stage 8
Fixed a minor visual issue that causes the Loading icon to appear even after a level has finished loading
Fixed a bug where entering the Ring Altar screen immediately hits the “Reset Powers” button while using a Gamepad.
Fixed a bug where the Difficulty text in the Options Menu erroneously displays “Normal”
Added a QOL improvement where, with a Gamepad, you can quickly scroll through options in the Character Select and Diaries Screen" 2.1.4 Jul 2 Fixed a bug where Goliath Gremlins can erroneously spawn enemies while dying
Nerfed Telekinesis, but gave it certain extra properties
Fixed a bug where the mural panels in the extras room do not correctly reveal themselves based on their criteria
Added Button Remapping Screen [Only fully HID compliant GamePads are currently compatible]
Fixed a bug where the cursor gets stuck in Super Car Smasher 2 and Lost Labyrinth
Fixed Skip buttons so they’re always within the “Safe Area”, making it easier to see
Fixed a bug where equipped melee weapons don’t always swing correctly when using Touch controls
Fixed a bug that causes Agatha to occasionally spazz out when close to a door, causing an infinite teleportation loop in Stage 2
Moved a secret trigger elsewhere in Stage 3
Fixed a bug that mutes the music when finding certain secrets in Stage 3
Fixed Wall clipping bug caused by using the Teleport Power
Fixed a bug in Super Car Smasher 2 that causes inputs to lock up in menus
Fixed a bug that causes Lost Labyrinth to freeze when you open up treasure chests
Added a screen where you can adjust positions of onscreen buttons
Fixed a bug where being stunned while collecting the last shard in a zone occasionally causes the player to be unable to move

Made the Touch Remapping Screen Accessible even within levels
Fixed a bugged Secret File in Stage 6. Now all secret files in that stage count toward your total.
Minor Bug Fixes 2.1.2 Jun 24 Fix glow effect in Arcade menu so it doesn’t overlap the red window
Fixed a glitch where Penny in Stage 7 is invisible in hard mode during survival sequence
Fixed a glitch that causes you to pass through crowd in Stage 7
Fixed stats for Vanish 2.0.4 Jun 17 Fixed an issue near the end of Stage 7 where a cutscene is meant to play but doesn’t
Fixed an issue where using Primal Fear too quickly in Stage 5’s opening sequence breaks it 2.0.2_01 Jun 14 ug where the boss of Stage 5 doesn’t reset properly
Fixed a bug where a Reaper Nurse in Stage 6 softlocks when you use Primal Fear
Fixed an oversight that breaks Malak’s dialogue in BB
Fixed an oversight where Stage 7’s portal can still be entered even after beating the stage
Fixed an oversight near the end of Stage 7 where a cutscene is meant to play but doesn’t 2.0.2 Jun 13 Secret Note softlock has been fixed in all levels
Fixed Camera getting stuck after Joy Kill fight
Joysticks now work properly across all platforms
Temporarily Disabled Button Remapping Screen
Leftover vision cone from Matron is disabled
Pause button breaks PostStage8Scene, fixed by disabling it
MM missing bonus Shard Fixed
Missing Collision on wreckage fixed in Stage 7
Fixed a bug where resetting your character in the Extras menu causes a frozen animation
Fixed Primal Fear animation when playing as Penny the Chicken
Fixed Boss tracking in Stage 5
Minor enemies now get stunned even when arriving in the boss fight in Stage 6 2.0.1 Jun 12 Chapter 2 - Retribution

Gameplay
Added 4 new stages
Added Extended opening sequence upon starting a new game
Added Dark Area to Stage 4 for all releases
Stage 4 boss (and new bosses) now have health bars
Added special sequences to all stages (except Stage 1) upon entering Secret Rooms
Added Shard Corpses in every stage

Extras Room
The Arcade is now accessible! 4 minigames are available to play.
Expanded Vending machine catalog
Modified Vending machine screen so it displays additional content
Modified credits sequences
Added Additional Movies to view

General Bug Fixes
Teleport power has been refined to alleviate wall clips
Teleportation also has “Assist Nodes” at various points in the environment
Fixed a bug where the game difficulty is not displayed correctly in the results screen 2.0.0 Jun 11 -Fixed an oversight where in Stage 1, breaking the boards to the east breaks the level
-Fixed an issue where a mystery doesn't play properly in Stage 3
-Fixed an issue where mysteries only play the first phase
-Fixed an oversight where the Skip Button during dialogue sequences does not appear within the "Safe Area" 1.3.3 09/08/2025 -Tightened game physics
-Corrected an issue where certain FX layers draw over the death screen
-Fixed a bug where cutscene actors are stuck
-Work on preventing an issue where teleporting can clip you through walls.
-Fixed a bug where S-ranks didn’t seem to unlock various items. (Note: If you’ve already earned S-Ranks, you do not need to replay a level to earn your prizes) 1.3.2 09/04/2025 -Changes to collision code to increase stability
-Improved Sprite Sorting accuracy
-Added new mysteries for Stages 2-4
- Added new flashlight mechanic for Stranger Sewers

-Added ability to remap controls for connected gamepads. This may also work for bluetooth keyboards.
-Optimized a lot of sound effects to reduce file size
-Extras room takes less time to load
-Updated Strafe Icon so its function is more concise 1.3.1 09/03/2025 - Fixed Teleport wall detection bugs.
- False wall detection interfering with teleport positioning.
- Can no longer teleport through narrow walls.
- Narrowed Deadly Decadence entrance gap collision so it’s easier to teleport across.
- Text Fixes in Game Over screen and ballroom title card. 1.2.4 09/20/2024 1.2.3 09/16/2024

version 2.1.2

posted on 2026-06-30

Version History Fixed a bug where Goliath Gremlins can erroneously spawn enemies while dying
Nerfed Telekinesis, but gave it certain extra properties
Fixed a bug where the mural panels in the extras room do not correctly reveal themselves based on their criteria
Added Button Remapping Screen [Only fully HID compliant GamePads are currently compatible]
Fixed a bug where the cursor gets stuck in Super Car Smasher 2 and Lost Labyrinth
Fixed Skip buttons so they’re always within the “Safe Area”, making it easier to see
Fixed a bug where equipped melee weapons don’t always swing correctly when using Touch controls
Fixed a bug that causes Agatha to occasionally spazz out when close to a door, causing an infinite teleportation loop in Stage 2
Moved a secret trigger elsewhere in Stage 3
Fixed a bug that mutes the music when finding certain secrets in Stage 3
Fixed Wall clipping bug caused by using the Teleport Power
Fixed a bug in Super Car Smasher 2 that causes inputs to lock up in menus
Fixed a bug that causes Lost Labyrinth to freeze when you open up treasure chests
Added a screen where you can adjust positions of onscreen buttons
Fixed a bug where being stunned while collecting the last shard in a zone occasionally causes the player to be unable to move

Made the Touch Remapping Screen Accessible even within levels
Fixed a bugged Secret File in Stage 6. Now all secret files in that stage count toward your total.
Minor Bug Fixes 2.1.2 5d ago Fix glow effect in Arcade menu so it doesn’t overlap the red window
Fixed a glitch where Penny in Stage 7 is invisible in hard mode during survival sequence
Fixed a glitch that causes you to pass through crowd in Stage 7
Fixed stats for Vanish 2.0.4 Jun 17 Fixed an issue near the end of Stage 7 where a cutscene is meant to play but doesn’t
Fixed an issue where using Primal Fear too quickly in Stage 5’s opening sequence breaks it 2.0.2_01 Jun 14 ug where the boss of Stage 5 doesn’t reset properly
Fixed a bug where a Reaper Nurse in Stage 6 softlocks when you use Primal Fear
Fixed an oversight that breaks Malak’s dialogue in BB
Fixed an oversight where Stage 7’s portal can still be entered even after beating the stage
Fixed an oversight near the end of Stage 7 where a cutscene is meant to play but doesn’t 2.0.2 Jun 13 Secret Note softlock has been fixed in all levels
Fixed Camera getting stuck after Joy Kill fight
Joysticks now work properly across all platforms
Temporarily Disabled Button Remapping Screen
Leftover vision cone from Matron is disabled
Pause button breaks PostStage8Scene, fixed by disabling it
MM missing bonus Shard Fixed
Missing Collision on wreckage fixed in Stage 7
Fixed a bug where resetting your character in the Extras menu causes a frozen animation
Fixed Primal Fear animation when playing as Penny the Chicken
Fixed Boss tracking in Stage 5
Minor enemies now get stunned even when arriving in the boss fight in Stage 6 2.0.1 Jun 12 Chapter 2 - Retribution

Gameplay
Added 4 new stages
Added Extended opening sequence upon starting a new game
Added Dark Area to Stage 4 for all releases
Stage 4 boss (and new bosses) now have health bars
Added special sequences to all stages (except Stage 1) upon entering Secret Rooms
Added Shard Corpses in every stage

Extras Room
The Arcade is now accessible! 4 minigames are available to play.
Expanded Vending machine catalog
Modified Vending machine screen so it displays additional content
Modified credits sequences
Added Additional Movies to view

General Bug Fixes
Teleport power has been refined to alleviate wall clips
Teleportation also has “Assist Nodes” at various points in the environment
Fixed a bug where the game difficulty is not displayed correctly in the results screen 2.0.0 Jun 11 -Fixed an oversight where in Stage 1, breaking the boards to the east breaks the level
-Fixed an issue where a mystery doesn't play properly in Stage 3
-Fixed an issue where mysteries only play the first phase
-Fixed an oversight where the Skip Button during dialogue sequences does not appear within the "Safe Area" 1.3.3 09/08/2025 -Tightened game physics
-Corrected an issue where certain FX layers draw over the death screen
-Fixed a bug where cutscene actors are stuck
-Work on preventing an issue where teleporting can clip you through walls.
-Fixed a bug where S-ranks didn’t seem to unlock various items. (Note: If you’ve already earned S-Ranks, you do not need to replay a level to earn your prizes) 1.3.2 09/04/2025 -Changes to collision code to increase stability
-Improved Sprite Sorting accuracy
-Added new mysteries for Stages 2-4
- Added new flashlight mechanic for Stranger Sewers

-Added ability to remap controls for connected gamepads. This may also work for bluetooth keyboards.
-Optimized a lot of sound effects to reduce file size
-Extras room takes less time to load
-Updated Strafe Icon so its function is more concise 1.3.1 09/03/2025 - Fixed Teleport wall detection bugs.
- False wall detection interfering with teleport positioning.
- Can no longer teleport through narrow walls.
- Narrowed Deadly Decadence entrance gap collision so it’s easier to teleport across.
- Text Fixes in Game Over screen and ballroom title card. 1.2.4 09/20/2024 1.2.3 09/16/2024

version 1.3.3

posted on 2026-06-06

Version History -Fixed an oversight where in Stage 1, breaking the boards to the east breaks the level
-Fixed an issue where a mystery doesn't play properly in Stage 3
-Fixed an issue where mysteries only play the first phase
-Fixed an oversight where the Skip Button during dialogue sequences does not appear within the "Safe Area" 1.3.3 09/08/2025 -Tightened game physics
-Corrected an issue where certain FX layers draw over the death screen
-Fixed a bug where cutscene actors are stuck
-Work on preventing an issue where teleporting can clip you through walls.
-Fixed a bug where S-ranks didn’t seem to unlock various items. (Note: If you’ve already earned S-Ranks, you do not need to replay a level to earn your prizes) 1.3.2 09/04/2025 -Changes to collision code to increase stability
-Improved Sprite Sorting accuracy
-Added new mysteries for Stages 2-4
- Added new flashlight mechanic for Stranger Sewers

-Added ability to remap controls for connected gamepads. This may also work for bluetooth keyboards.
-Optimized a lot of sound effects to reduce file size
-Extras room takes less time to load
-Updated Strafe Icon so its function is more concise 1.3.1 09/03/2025 - Fixed Teleport wall detection bugs.
- False wall detection interfering with teleport positioning.
- Can no longer teleport through narrow walls.
- Narrowed Deadly Decadence entrance gap collision so it’s easier to teleport across.
- Text Fixes in Game Over screen and ballroom title card. 1.2.4 09/20/2024 1.2.3 09/16/2024

version 1.3.3

posted on 2025-09-08

-Fixed an oversight where in Stage 1, breaking the boards to the east breaks the level
-Fixed an issue where a mystery doesn't play properly in Stage 3
-Fixed an issue where mysteries only play the first phase
-Fixed an oversight where the Skip Button during dialogue sequences does not appear within the "Safe Area"

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Updated At: 2026-10-16
Operating System: iOS
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